Autodesk 3ds Max 2011
Autodesk® 3ds Max® 2011 software offers compelling new techniques for creating and texturing models, animating characters, and producing higher-quality images.
Enhancements to the modeling, texturing, and animation toolsets help significantly increase productivity, while a new node-based material editor, high-quality hardware renderer, and fully-featured compositor make creating stunning, photo-realistic images easier than ever.
Key Features in Autodesk 3ds Max 2011
- Accelerate Everyday Workflows - Model and texture characters, props and environments more efficiently in 3ds Max 2011, with expanded Graphite and Viewport Canvas toolsets that deliver intuitive new brush-based interfaces for 3D painting, texture editing, and object placement.
- Create Believable Movement Faster - With the flexible, approachable Character Animation Toolkit (CAT) now fully integrated, you can use default settings to more quickly create working rigged characters or customize rigs for more demanding set-ups.
- Polish Your Image - AAn intuitive new node-based material editor and Slate in 3ds Max 2011, helps make it easier to create and edit complex material networks, while the innovative Quicksilver hardware renderer can render at incredible speeds and it supports advanced lighting effects.
- CAT Integration - Now fully integrated into 3ds Max, CAT provides an out-of-the-box advanced rigging and animation system.
- Save to Previous Release - Manage the transition to the Autodesk 3ds Max 2011 release with the option to save scene files in a format compatible with the 2010 version.